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Marsh Jelly
Medium aberration , N
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Armor Class: 13
Hit Points: 32 (5d8+10)
Speed: 5 ft., fly 30 ft. (average)
Initiative: 6
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STR: 16 (3) DEX: 13 (1) CON: 15 (2)
INT: 3 (-4) WIS: 12 (1) CHA: 10 (0)
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Saves: STR: 3 DEX: 1 CON: 2
    INT: -2 WIS: 3 CHA: 2
Skills: 2 + ability mod for (Escape Artist, Fly, Perception, Stealth)
Languages:
CR: 3(240 xp)
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Space: 5 / Reach: 5
Melee attacks:
4 tentacles +5 (1d6+3 plus poison)
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Feats: Improved Initiative, Skill Focus (Perception), Stealthy
Environment: temperate marshes
Organization: solitary or globe (2-5)
Treasure: standard
Source: Tome of Horrors Complete

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